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Author Topic: What would it take to mkae this mod work in RC3  (Read 49 times)

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Offline VintageJetBoats

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What would it take to mkae this mod work in RC3
« on: September 06, 2010, 09:31:22 AM »
http://www.smfgarage.com/
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Offline SoLoGHoST

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Re: What would it take to mkae this mod work in RC3
« Reply #1 on: September 06, 2010, 10:44:36 PM »
Well, the most important thing that comes to mind is that you would need to change it's variables to that of SMF 2.0 RC3 variable definitions, and use the $user_info['id'] to get the id of the user, and also even more importantly is the HTML output for the curve template will need to be changed and the class names are somewhat different from that of SMF 1.1.9.  So you would need to understand the classes that are used to create boxes of information in SMF 2.0 RC3 and you would need to convert it all from that mod over into RC3 version.  If you want to be even more perfect about it, you will need to do this for both the Curve and Core Themes separately, since they tend to use different classes within SMF.  Although once you convert it to curve it won't be that difficult to convert it for the Core Theme.  Though this is a lot of work, because SMF has too many changes in code and templates between SMF 1.1.x and SMF 2.x versions.  Although it's somewhat similar in the way that it is laid out, there are too many differences that will confuse the hell out of you IMO.  I would make a request to the creator of that MOD to make it compatible with SMF 2.0 RC versions, if I were you.  Preferably RC3.  Or if you want to tackle this one on your own, be prepared for a lot of "trial and error".

Cheers :)
« Last Edit: September 06, 2010, 11:11:47 PM by SoLoGHoST »

Offline VintageJetBoats

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Re: What would it take to mkae this mod work in RC3
« Reply #2 on: September 08, 2010, 12:51:48 PM »
Thanks Solo... Looks like there is another mod in the works, I'll wait....   wait.... wait....   :)
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